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Dnd mephits

WebThe mephit exhales a 15-foot cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much damage on a successful one. Variant: Summon Mephits (1/Day). The mephit has a 25 percent chance of summoning 1d4 mephits of its kind. WebBreath Weapon (Su) Each type of mephit can unleash a particular breath weapon every 4 rounds as a standard action. The DC is Constitution-based and includes a +1 racial bonus. The breath weapon of a water mephit is a cone of acid that deals 1d8 acid damage. Water mephits are commonly found on the Plane of Water.

Mephit (5e Race) - D&D Wiki

WebApr 1, 2024 · Death burst applies... somewhere. The rules on hit points in the Monster Manual (p. 7) and Basic Rules state:. A monster usually dies or is destroyed when it drops to 0 hit points. The conjure minor elementals spell description states:. An elemental summoned by this spell disappears when it drops to 0 hit points or when the spell ends. little cottage company greenhouses https://futureracinguk.com

Earth mephit Forgotten Realms Wiki Fandom

WebSpell-Like Abilities: All mephits have one or more spell-like abilities (save DC 12 + spell level). See the individual descriptions for details. Summon Mephit : Once per day, a mephit can attempt to summon another mephit of the same variety, much as though casting a summon monster spell, but with only a 25% chance of success. Roll d%: On a ... WebThe mephit can innately cast dancing lights, requiring no material components. Its innate spellcasting ability is Charisma. Actions Claws. Melee Weapon Attack: +4 to hit, reach 5 … WebVariant: Summon Mephits (1/Day). The mephit has a 25 percent chance of summoning 1d4 mephits of its kind. A summoned mephit appears in an unoccupied space within 60 feet … little co thankful sweatshirt

Magma Mephit D&D 5th Edition on Roll20 Compendium

Category:Mephit, Water – d20PFSRD

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Dnd mephits

Magma Mephit D&D 5th Edition on Roll20 Compendium

WebWhile the mephit remains motionless, it is indistinguishable from an ordinary mound of mud. Actions Fists. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) bludgeoning damage. Mud … http://5e.d20srd.org/srd/monsters/mephit.htm

Dnd mephits

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WebMephits are small creatures, and at first glance resemble imps. Small, winged, and with lanky limbs that extend from their hunched torso, some have even mistaken mephits for a rare species of imp. The fastest way to distinguish a mephit from an imp, however, is also its most obvious trait. Mephits originate from the Elemental Planes, and ... WebThe mephit exhales air in a 15-foot cone. Each creature in the area must succeed on a DC 11 Strength saving throw or be pushed up to 5 feet away and forced prone. About Air …

WebAir mephits come from the Elemental Plane of Air. An air mephit is about 4 feet tall and weighs about 1 pound. Air mephits speak Common and Auran. Combat. Breath Weapon ( Su) 15-foot cone of dust and grit, damage 1d8, Reflex DC 12 half. The save DC is Constitution-based and includes a +1 racial bonus. WebEarth mephits were mephits from the Elemental Plane of Earth. Earth mephits were roughly humanoid, winged creatures with a height of 4 feet (1.2 meters) and weighed 80 …

WebA fire mephit was a mephit from the Elemental Plane of Fire. Fire mephits had red bodies that were streaked in black. These miniature devils were surrounded in flames (or flame auras), and halos of fire covered their wings. Their wings were sometimes said to be bat-like, and they sometimes had fake facial hair, such as mustaches and goatees. They … WebBonus fun: the magma mephits can set fire to the forest if the PCs try to trudge through the ultra thick terrain. The mephits can fly up and over the fog clouds. The only way for the PCs to gain LOS is gonna be through moving a great distance away so they can see up and over the clouds to attack. The mephits can just breath weapon the PCs until ...

WebMephit. Mephits are minor creatures from the elemental planes. All mephits appear as small, winged creatures with more or less humanoid features. While they are often …

WebThe mephit can innately cast heat metal (spell save DC 10), requiring no material components. Its innate spellcasting ability is Charisma. Actions Claws. Melee Weapon … little cottage co. 8x8 wood shed kitWebJan 22, 2024 · Mephits. Dust, Ice, Magma, Mud, Smoke, and Steam Mephits are small, imp-like elementals that combine the properties of two of the four elements. All mephits have a breath attack — with effects that vary from straightforward damage, like the Magma Mephit’s fire breath, to imposing conditions like blinded (Dust Mephit) and restrained … little cottage company 8x10 shedWebMephits are short and scrawny, with small torsos and elongated limbs. Their faces are wedge-shaped, with pointed noses and ears. They have sharp claws on their fingers. A pair of bat-like wings sprouts from their backs. Their eyes are small and beady, and they glow with elemental fury. Ice mephits have arctic bluish-white skin, and their eyes ... little cottage company berlin ohioWebWhat Underlings would a High Hag Have. I'm planning on running a powerful Hag. One that is powerful enough to have lived for centuries, maybe longer. I'm planning on her being a very powerful fey, maybe even low level archfey. I'm basing her slightly on Maeve from the Dresden Files (if anyone knows who that is). little cottage med spa high springs flWebLanguages Aquan, Ignan. Challenge 1/4 (50 XP) Death Burst. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 ft. of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage. Innate Spellcasting (1/Day). The mephit can innately cast blur, requiring no material components. little cottage ashford in the waterWebDust Mephit. Death Burst. When the mephit dies, it explodes in a burst of dust. Each creature within 5 ft. of it must then succeed on a DC 10 Constitution saving throw or be blinded for 1 minute. A blinded creature can repeat the saving throw on each of its turns, ending the effect on itself on a success. Innate Spellcasting (1/Day). little cottage company colonial build kitWebSpecial Traits. Death Burst. When the mephit dies, it explodes in a burst of flame. Each creature within 5 feet of the mephit must succeed on a DC 11 Dexterity saving throw or … little cottage street brierley hill dy5 1rg